Reported by PC Gamer… The next Battlefield game, whether it’s called Battlefield 6 or not, is promising to be quite a bit bigger than Battlefields of the past. There isn’t a lot of information yet, but EA have indicated that there are reveals coming up. Since Battlefield 6 is expected to launch before the end of 2021, we’re expecting to hear some news pretty soon.
As for what we do know, EA is promising to scale up the battles, for instance. Granted, the publisher says something like that every time, but in this case we might actually be talking about an increase in the max player count. 64 has been the magic number since Battlefield 1942 released all the way back in 2002. Is it finally time for a change?
EA has set the Battlefield 6 release date as “Holiday 2021.” Battlefield games typically release in late October or in November, so that’s when to expect it. Whether or not it’ll actually be called Battlefield 6 is unknown, but we’re going to continue calling it that for the sake of simplicity.
Also, the images… “I’m not going to [retweet] or share for obvious reasons… But yes, the 2 #BATTLEFIELD images that have been leaked in the past hour are real,”
Reported by GameRant… According to Resident Evil Village director Morimasa Sato, development on the game started before Resident Evil 7 was even out.
Speaking to IGN, Resident Evil Village director Morimasa Sato revealed that the game started development about six months before Resident Evil 7’s launch. Sato was instructed by his boss at Capcom to start planning the next Resident Evil game while Resident Evil 7 was still in development. When it was first conceived, it was unclear if Resident Evil Village would be a first-person game, as the developers didn’t know yet how Resident Evil 7 would be received by fans.
This isn’t the first time that we’ve heard of Resident Evil Village development starting early. Leaker AestheticGamer has alluded to as much in the past, and has suggested that Resident Evil 9 has already started development as well. With Capcom itself confirming that Resident Evil Village development started six months prior to Resident Evil 7’s launch, it makes it much easier to believe that Resident Evil 9 is also in active development, even with RE Village having yet to release.
Reported by arstechnica.com… Indie developer (and Humble Indie Bundle originator) Wolfire Games has filed a proposed class-action lawsuit against Steam creator Valve, saying that the company is wielding Steam’s monopoly power over the PC gaming market to extract “an extraordinarily high cut from nearly every sale that passes through its store—30%.”
The suit includes a laundry list of competitors that have tried to create their own platforms to take on Steam’s monopoly, including CD Projekt Red, EA, Microsoft, Amazon, and Epic (not to mention “pure distributors” with platform-free stores like GameStop, Green Man Gaming, Impulse, and Direct2Drive). But the lawsuit argues that Steam’s lock-in effects mean none of these stores have been able to make much of a dent in Valve’s monopoly position, despite plenty of well-funded attempts. Even the Epic Games Store, which has spent hundreds of millions of dollars securing exclusives and free game giveaways, has a market share of only “a little above 2 percent,” according to one cited analysis (in an interview last June, Epic’s Tim Sweeney estimated a more robust 15 percent market share for EGS).
Wolfire’s lawsuit, though, argues that Steam’s pricing protection is an “anticompetitive restraint” that ensures that “Valve can stop competing game stores from offering consumers a lower price on Steam-enabled games in order to shift volume from the Steam Store to their storefronts.” Because of Valve’s pricing protections, “rival distributors have no meaningful way to attract publisher customers and take away share from Valve, because their efforts to compete on price (e.g., by charging lower commissions) are blocked by Valve’s price parity requirements.” Thus, Valve faces little to no competitive pressure on its 30 percent commission structure.