Outriders classes have been combed over since the launch as players look for the strongest and fastest DPS builds. One of the main reasons this is the motivation for the player base is because Expeditions reward the players based on speed of completion. Regardless of how players want to approach the game, the actual reward incentives motivate the fastest and most efficient builds. The Devastator has been singled out as the only class to not have an inherent ability to buff ammo, which is a huge source of DPS in the end game. Even rough Technomancer or Trickster builds are able to output very high levels of damage before even doing any min maxing while the Devastator is practically required to grind and build just to keep up. So what’s the solution?