One of the more common debates I have had over the years is with the assertion and claim that microtransactions in the form of a loot box is gambling and should therefore be banned from all video games. Obviously, in recent times, legislation has been passed and the chance at the items in the loot box must be disclosed to the consumer.
With that law in place, I do not think the best approach to keeping micro spending in check is by immediately jumping to claims of gambling or psychologically preying on young impressionable gamers. It’s far better, in my opinion, to deal with it on a case by case basis in an effort to break down where the train jumps off the tracks.
At the end of the day, most of these micro stores and items are successful because there are willing consumers and that is probably the single biggest challenge to seeing it leave or at least have its presence minimized. I often say that about the player packs sold in sports games or Fortnite skins: you can’t claim they are overpriced if willing consumers keep buying them. Demand dictates price, not your sentimentality about it.