SNTR Presents

Outriders Gameplay Will Shame Cheaters

Outriders Gameplay Will Shame Cheaters

The Outriders demo saw a few bumps and problems that were quickly rectified. Like any game, Outriders will attract players looking to take shortcuts or use cheats to get ahead. People Can Fly have announced that they will be placing a cheater watermark on players who have been found using cheats in the game. They’ve made good design decisions with respect to some of the potential farming exploits that could hurt a players experience as we saw during the gameplay of Anthem when it launched. It’s good to see them taking steps toward name and shaming cheaters as so many companies seem to be weak on aggressive tactics toward cheaters in their games.

watch the Video
Play Video

What did they say?

For context: At the time when we reached around 2 million players, we identified 200 players who had clearly cheated. In percentage terms, that’s 0.01%. We can see you all. Yes, even the person who gave themself 600 Legendary Weapons.

  • Repercussions are account wide, not character specific
  • You will not be able to matchmake with legit players
  • Matchmaking will likely take significantly longer
  • You will still be able to play solo
  • In future, your HUD will have a discreet but visible watermark placed on it so that gameplay footage created on this account can be readily identified as coming from a flagged account.

What about cheating in the demo?

If you cheated during the demo “just to try it out” but wish to go into the main game unbranded, you must DELETE ALL CHARACTERS AND ITEMS ON YOUR ENTIRE ACCOUNT in order to wipe the slate clean. You should not carry over any progress between demo and main game if you previously cheated but do not plan to do so in the main game.

These are considered cheats:

  • Intentionally running the game on PC without Easy Anti Cheat (EAC)
  • Modifying game files to enhance a character: levels, skills, inventory, etc.
  • Externally modifying game time to reduce time dependent features such as vendors and challenges
  • Using a trainer program or similar to gain advantages within the game
  • Using gameplay altering programs such as aimbots or wallhacks

 

A standard approach

I think this should be the standard approach going forward for games that discover cheaters. Obviously in many games they would just make another account and start over, but the act of being caught, sequestered from the general population, and then branded is a sweet dose of justice.

More and more game companies need to be both aggressive and creative in the way they deal with cheaters. Acting like it is wrong to name and shame or make it publicly known when someone is banned for cheating or caught cheating would begin to potentially turn down the tide for many.

However, one has to consider how much cheating is an act of rage or rebellion that would relish in the watermark or enjoy the sense of “momentary fame” if they are publicly called out. I do think that, at the very least, keeping these players away from the rest of the player base is an ideal first step that should always be taken so slow down the “create a new account and jump back in” deluge.

related videos

share and comment

Share on facebook
Share on twitter
Share on email
Share on whatsapp

get in here!