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Outriders – I am Interested

Outriders – I am Interested

Outriders is an upcoming cooperative role-playing third-person video game developed by People Can Fly and published by Square Enix’s European subsidiary. It is set to be released on April 1, 2021, for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Stadia. The demo goes live today and we will be checking it out, but why am I interested in this game?

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The Classes

Devastator Class Trait: Grant 24% health for each enemy that died at Close Range. Grant 25% max health bonus and 30% armor bonus.

Pyromancer Class Trait: Grant 15% max health bonus and 10% ability power bonus. Additionally, skills Mark damaged enemies for 15 seconds. Killing a Marked enemy earns 24% healing.

Technomancer Class Trait: Increase long-range weapon damage by 7.5%. Increase skill life leech by 15%. Increase weapon life leech by 15%.

Trickster Class Trait: When Shield is active, gain 15% damage mitigation. Heal player for 20% of max health and gain 12% shield for each enemy that died at Close Range.

The classes pique my interest because they sound like they are all rooted in gameplay identities which will appeal to different types of players as well as having customization, build options, and replay value.

World Tiers and Loot

The World Tier that you have access to depends on your performance in quests/missions. The better you play, the more World Tier experience, allowing you to unlock the next Tier. If you would prefer an easier tier, you can select it from the menu, but you will not be able to generate experience to get to your next step in World Tier difficulty.

You also lose World Tier experience when you die, adding risk and ensuring people do not simply spawn spam their way through the World Tiers. If you want to progress, you will need better loot to help you survive. As you climb through the Tiers, min/maxing and properly performing well-thought-out tactics with your cooperative buddies will become more important.

Loot Drops – An Interesting element about World Tiers is that they will allow you to get loot drops that are higher than your character level, and you will be able to use them in that World Tier, but not in a lower one. As you climb through the Tiers, this additional loot drop level will continue to increase.

Scaling based on the player count – Outriders’ difficulty level will also be scaled based on player count. If you are playing with buddies, things will be more difficult than if you were playing alone

Not a Live Service Game

While Square Enix and People Can Fly have indicated the goal was never for Outriders to be an ongoing live service game, it seems well within the potential evolving reality for the game and additional content and experiences added later.

“Definitely the feeling is we want to create a huge universe,” Pawlowski explains. “A big universe that we’re going to, at one point, expand. For now, we are focussed on delivering what we’re proposing.” “We’re delivering a full package with a full game, full story,” Barchan said. “It’s a very important IP for us, obviously, but also Square Enix.”

This, to me, feels like a “Phase 1” hedging of bets, as it were. They don’t want to immediately set expectations about an ongoing live service game but instead want to deliver a complete package with the potential to expand it later depending on commercial success and engaged player base numbers.

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